In the main campaign, you will be part of an elite Black Ops squad tasked with infiltrating an NRC Airbase in Ethiopia to rescue and extract a VIP. Augmentations and bionic parts are now standard military equipment, and a new Cold War is brewing. ![]() A thin line separates humanity from technology in this dark era. It's the year 2065, and forty years have passed since the events in Black Ops II. Treyarch takes action to the future in this new Call of Duty. ![]() The many Quakespasm contributors: well, erm, Quakespasm.Call of Duty Black Ops 3 is a first-person shooter video game and a part of one of the most popular franchises in the genre.Diabolikal: ctr/QS HLBSP implementation.MotoLegacy: Coding, GFX, Music, 3DS Port.Blubswillrule: Coding, Models, GFX, Sounds, Music.quakec: The game-side code for things like weapons and Perk machines.quakespasm: The NZ:P Nintendo Switch and PS VITA engine, forked from QuakespasmNX.fteqw: Spike's FTEQW, with minimal changes.dquakeplus: The NZ:P PSP engine, forked from dQuakePlus.Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. ![]() The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. The main purpose of this hub repository is to serve as a place to host nightly builds as well as a means of bug reporting on a game-wide (non-component) scale. This is the main/hub repository for NZ:P, the Call of Duty: Zombies de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.
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